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February, 2025

A speculative poetic infrastructure installed on the Cozy-Cloud and made in collaboration with Marianna Marongoni. The work poetically crips the computational clock of the server to enable relations of intimacy and care. This work was presented as part of "Imagination as a sight of struggle" PhD workshop at Mesh Festival with Make/Sense CML FNHW. We also wrote it up into an experimental essay for Brand-New-Life Journal, where we also explain how to run the work. 

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September, 2024

An In-ternal workshop I organised for In-grid and as part of my PhD research and In-grids annual in-ternal residency. In this workshop, we worked together to (con)figure out and manifest our new server infrastructure together through questioning how the norms of these processes rubbed up against our collective ways of relating. This was an In-ternal edition of the workshop run earlier in the year at our combined panel at 4S/EASST and builds on this work and modified it to action are infrastructures together.

We also had the pleasure to formalise this work into the Femfester manifesto that was published as part of the first edition of Artists Runing Datacentres journal published by Servus.

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September, 2024

A fun bit of code made with Sunni Liao to transform etherpads into mermaid diagrams, and enable collective diagrammatic poetry writing. 

This work was presented live at Real Bodies 2.1 at Avalon Cafe, alongside Yewen Jin sonifying and remixing these graphs into live music. During the event the audience members added to and edited the etherpad live forming an emergent set of audio visuals for the performance. 

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July, 2024

A combined panel and workshop I organised and chaired with members of In-grid collective.

This panel took a critical look at digital "cloud" infrastructures and how to counter their centralised corporate models. We look to how collectives and communities are making transformations in infrastructures as system admins, forming protocols and ways of doing otherwise.

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July, 2024

A series of workshops I ran with Batool Desouky for PhD students at the Critical Media Lab (CML) around forming and maintaining a knowledge base for your research in obsidian. In this workshop we took them through basic concepts and approaches to the software, as well as how to implement different research methods within the knowledge base to collect and organise your notes, outcomes and artefacts.

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February, 2024

As a member of In-grid and as part of Servpub we helped to run the content form PhD workshop at Transmediale 2024. Here we both presented our work but also formed dialogues with participants.

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January, 2024

The Cozy-Cloud is a critical access server, serving up promises of disability justice trouble, and chronic computational maintenance. This work was originally produced this during a residency at the BDFI, but has now formed into a collaboration with Mariana Marangoni and Yasmine Boudiaf, questioning network time, caring for social and technical infrastructures and figuring out disobedient efficiencies.

This server enables us space to imagine and practice what network infrastructures might be able of if approached through 

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July, 2023

A series of two online workshops run with NEoN digital around critical access and feminist network practices. Here working with M.E.L.T. and SysterServer to run these workshops, which were enabled through a UKRI Knowledge exchange fund. 

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June, 2023

Servpub is an autonomous publishing infrastructure that I helped to make as part of In-grid, and in collaboration with Creative Crowds, SysterServer, CCI, UCL, CSNI, Shape, and more. Here I helped set up a VPN and autonomous servers that hosted a wiki-to-print instance, which enabled us to form a writing and publishing infrastructure that could move around. I also collaborated here to produce a number of workshops and presentations around the project, as well as a critical set of accessible docs.

This project is also working toward publication in Oct 2025 with Minor compositions.

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July, 2021

Neural Re-Rresentation is a computational artwork that explores enabling RL agents to represent and communicate their environment to one another. To do this in the Reinforcement Learning (RL) environment, I enabled agents to communicate through a visual plane to one another, which was also their only representation of their environment. This relation questioning how collectives of RL agents are able to represent space and work together, but through a way that humans can also see and perceive. This work in action forms beautiful abstract patterns and revolving gradients which are the RL agents playfully communicating to one another, movements and dancing with one another. 

This work alongside others were presented at 4S in Cholula 2022, in both the making and doing exhibition as well as a panel called "Future imagining and the cultivation of possibility", organised by Rachel Horst, and Esteban Morales.

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June, 2021

A pipeline I made to use Pix2Pix model within a 3D rendering pipeline, I trained the ML model on 3D scanned minerals and crystals to generate intricate and complex textures for rendering minerals that came from their materiality. This was an exploration into how we can emerge other sorts of rendering and imaging that don't rely on the sudo efficient models of 3D rendering, such as ray tracing and Perlin noise.

This work was presented at ArtMachines2 at HKCity U as part of the "Digital Design Phenomenologies" panel in 2021.

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April, 2021

Made during the pandemic as a way to process my own mixed emotions. . .

This work forms Gooey Emojis, created procedurally, to produce an almost endless mix of emotions. Produced between Houdini and Blender using fluid simulations with varying forces, densities and textures to produce emergent and unexpected emotional goop.

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October, 2020

A work made during the lockdown to enable people to find joy and discover new worlds on their everyday walks. The artwork is an AR soundscape that procedurally emerges an audiovisual universe around you that you can interact with and manipulate the sound. The project also acted as a space to question what AR and it abilities can enable within the dynamics of sound creation and composition, forming playful immersive digital instruments. This sound for this project was made in collaboration with Izzy Nakhla.

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June, 2020

A six week collaborative residency at Arebyte Gallery. Working together to explore a range of topics in the digital arts with the help of International guest artists and curators such as Keiken, Belling Cat, Orphan Drift, Tega Brain and more. This residency formed and initiated In-grid as a collective who are a key collaborator throughout my work.

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August, 2019

Workshops Valeria Radchenko and I organised on speculative sound making, narrative and world building. We worked here to produce different spaces and processes to think through how sounds and worlds come into being, both materially and conceptually. 

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May, 2019

This is an experimental drum machine I made using computational genetics to merge beats together and generate new ones. This work was produced in OpenFrameworks (C++) and enables users to input rhythms through OSC interfaces. I also developed fun aesthetics to store the different beats as "genetic" data, and enable users to see and understand music through non-traditional approaches. 

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December, 2018

A research project with Julien Mercier and Johnny Fuller-Rowell looking into haptic interfaces. This took on a case study of Ultra-haptics, where we critiqued their imaginaries of the technology as immersive and speculated other uses of it around intimacy, touch and feeling out new modes of communication through temporal materialities.

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